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C# 11 and .NET 7 – Modern Cross-Platform Development Fundamentals

You're reading from   C# 11 and .NET 7 – Modern Cross-Platform Development Fundamentals Start building websites and services with ASP.NET Core 7, Blazor, and EF Core 7

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803237800
Length 818 pages
Edition 7th Edition
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Author (1):
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Mark J. Price Mark J. Price
Author Profile Icon Mark J. Price
Mark J. Price
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Table of Contents (19) Chapters Close

Preface 1. Hello, C#! Welcome, .NET! 2. Speaking C# FREE CHAPTER 3. Controlling Flow, Converting Types, and Handling Exceptions 4. Writing, Debugging, and Testing Functions 5. Building Your Own Types with Object-Oriented Programming 6. Implementing Interfaces and Inheriting Classes 7. Packaging and Distributing .NET Types 8. Working with Common .NET Types 9. Working with Files, Streams, and Serialization 10. Working with Data Using Entity Framework Core 11. Querying and Manipulating Data Using LINQ 12. Introducing Web Development Using ASP.NET Core 13. Building Websites Using ASP.NET Core Razor Pages 14. Building Websites Using the Model-View-Controller Pattern 15. Building and Consuming Web Services 16. Building User Interfaces Using Blazor 17. Epilogue 18. Index

Serializing object graphs

An object graph is multiple objects that are related to each other either through a direct reference or indirectly through a chain of references.

Serialization is the process of converting a live object graph into a sequence of bytes using a specified format. Deserialization is the reverse process. You would do this to save the current state of a live object so that you can recreate it in the future, for example, saving the current state of a game so that you can continue at the same place tomorrow. Serialized objects are usually stored in a file or database.

There are dozens of formats you can specify, but the two most common ones are eXtensible Markup Language (XML) and JavaScript Object Notation (JSON).

Good Practice: JSON is more compact and is best for web and mobile applications. XML is more verbose but is better supported in more legacy systems. Use JSON to minimize the size of serialized object graphs. JSON is also a good choice...

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