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Hands-On Design Patterns with Kotlin

You're reading from   Hands-On Design Patterns with Kotlin Build scalable applications using traditional, reactive, and concurrent design patterns in Kotlin

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788998017
Length 310 pages
Edition 1st Edition
Languages
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Author (1):
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Alexey Soshin Alexey Soshin
Author Profile Icon Alexey Soshin
Alexey Soshin
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Table of Contents (13) Chapters Close

Preface 1. Getting Started with Kotlin FREE CHAPTER 2. Working with Creational Patterns 3. Understanding Structural Patterns 4. Getting Familiar with Behavioral Patterns 5. Functional Programming 6. Streaming Your Data 7. Staying Reactive 8. Threads and Coroutines 9. Designed for Concurrency 10. Idioms and Anti-Patterns 11. Reactive Microservices with Kotlin 12. Other Books You May Enjoy

Singleton

This is the most popular single guy in the neighborhood. Everybody knows him, everybody talks about him, and anybody can find him easily.

Even people who will frown when other design patterns are mentioned will know it by name. At some point, it was even proclaimed an anti-pattern, but only because of its wide popularity. So, for those who are hearing about it for the first time, what is this pattern about?

Usually, if you have an object, you can create as many of its instances as you want. Say, for example, you have the Cat class:

class Cat

You can produce as many of its instances (cats, to be precise), as you want:

val firstCat = Cat()
val secondCat = Cat()
val yetAnotherCat = Cat()

And there's no problem with that.

What if we wanted to disallow such behavior? Clearly, we have to create an object in some way for the first time. But from the second time on, we...

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