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Mastering Xamarin UI Development

You're reading from   Mastering Xamarin UI Development Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995511
Length 584 pages
Edition 2nd Edition
Languages
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (15) Chapters Close

Preface 1. Setting Up Visual Studio for Mac FREE CHAPTER 2. Building a PhotoLibrary App Using Android 3. Building a SlidingTiles Game Using Xamarin.iOS 4. Creating the TrackMyWalks Native App 5. MVVM and Data Binding 6. Navigating Within the Mvvm Model 7. Adding Location-based Features Within Your App 8. Customizing the User Interface 9. Working with Animations in Xamarin.Forms 10. Working with the Razor Templating Engine 11. Incorporating Microsoft Azure App Services 12. Making Our App Social Using the Twitter API 13. Unit Testing Your Xamarin.Forms Apps 14. Other Books You May Enjoy

Creating and implementing the CustomMapRenderer (Android)

In this section, we will begin creating the CustomMapRenderer class for the Android section of our TrackMyWalks solution, which will essentially contain various instance methods that will be used by our LocationService class. The advantage of creating a CustomMapRenderer class is that it's much easier to add additional class instance methods that will be used by those ViewModels that utilize this interface.

Let's start by creating the CustomMapRenderer class for our TrackMyWalks.Android app by performing the following steps:

  1. First, create a new folder called CustomRenderers within the TrackMyWalks.Android folder, as you did in the section entitled Creating and implementing the CustomMapRenderer (iOS), located within this chapter.
  2. Next, create a new Empty Class called CustomRenderer within the CustomRenderers...
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