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Mastering Xamarin UI Development

You're reading from   Mastering Xamarin UI Development Build robust and a maintainable cross-platform mobile UI with Xamarin and C# 7

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995511
Length 584 pages
Edition 2nd Edition
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Author (1):
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Steven F. Daniel Steven F. Daniel
Author Profile Icon Steven F. Daniel
Steven F. Daniel
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Table of Contents (15) Chapters Close

Preface 1. Setting Up Visual Studio for Mac FREE CHAPTER 2. Building a PhotoLibrary App Using Android 3. Building a SlidingTiles Game Using Xamarin.iOS 4. Creating the TrackMyWalks Native App 5. MVVM and Data Binding 6. Navigating Within the Mvvm Model 7. Adding Location-based Features Within Your App 8. Customizing the User Interface 9. Working with Animations in Xamarin.Forms 10. Working with the Razor Templating Engine 11. Incorporating Microsoft Azure App Services 12. Making Our App Social Using the Twitter API 13. Unit Testing Your Xamarin.Forms Apps 14. Other Books You May Enjoy

Creating and implementing our data model

In this section, we will take a look at how to create the data model that will be used to define information that's related to our trail entries. The advantage of creating a data model is that it is much easier to add additional properties to this model, and then implement these in the relevant class files.

Another advantage of using a data model is that you can bind this model to a database or bind this to data that's stored within a Microsoft Azure database. As we progress through this chapter, you'll see how you can use this model to set up and initialize walk entries for our TrackMyWalks page using a ListView control to display trail information for each row contained within the ListView.

Let's start by creating the WalkDataModel class for our TrackMyWalks app by performing the following steps:

  1. Ensure that the TrackMyWalks...
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