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3D printing with RepRap Cookbook

You're reading from   3D printing with RepRap Cookbook Over 80 fast-paced recipes to help you create and print 3D models

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Product type Paperback
Published in Jun 2014
Publisher
ISBN-13 9781782169888
Length 346 pages
Edition 1st Edition
Tools
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Author (1):
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Richard Salinas Richard Salinas
Author Profile Icon Richard Salinas
Richard Salinas
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Table of Contents (14) Chapters Close

Preface 1. Getting Started with 3D Printing 2. Optimizing the Printing Process FREE CHAPTER 3. Scanning and Printing with a Higher Resolution 4. Modeling and Printing with Precision 5. Manipulating Meshes and Bridges 6. Making the Impossible 7. Texture – the Good and the Bad 8. Troubleshooting Issues in 3D Modeling 9. Troubleshooting Issues in 3D Printing A. Understanding and Editing Firmware B. Taking a Closer Look at G-code C. Filament Options for RepRap Printers Index

Making patterns with Meshmixer

Some really cool texture effects can be made with the pattern tool. We'll now take a look at the three basic patterns that can be used to carve or build up a model using the model's form.

Getting ready

For this recipe, we'll use the Meshmixer bunny. Import it from the Import Bunny icon at the welcome screen or from File in the menu.

How to do it...

We will proceed as follows:

  1. To access Make Pattern, go to the toolbar on the left-hand side and choose Edit. It's located at the end of the pop up. When you select Make Pattern, you'll see the following image:
    How to do it...
  2. There are three pattern choices: tube, sphere, and lattice. The Tiled Tubes pattern is the default setting. It creates a pattern by filling the object with tubes and then subtracts them from the original object. The orientation of the tubes can be adjusted by the red, blue, and green axes controls. Different orientations are illustrated in the following image:
    How to do it...
  3. Choose how you want the tubes...
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