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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
Author Profile Icon Gordon Fisher
Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – discovering your tools


The 3D View has three major control panels: the Header, which we have examined; the Tool Shelf on the left side, which says Transform at the top and has some tabs on the left; and the Properties Panel, which is hidden by default:

  1. Close Blender and open it again.

  2. With your mouse over the 3D View, press the N key. The Properties Panel appears. It has controls to change the location, rotation, and scaling of objects.

  3. Press the N key again. The Properties Panel disappears.

  4. Press the T key. The Tool Shelf disappears.

  5. Press the T key again. The Tool Shelf reappears and contains many controls used when building objects.

  6. When you have closed the Tool Shelf or the Properties Panel, note the small gray tab on the side of the 3D View window. If you click on that, the panel will reopen.

What just happened?

You looked at the Tool Shelf and Properties Panel, as shown in the following screenshot. You also learned how to toggle the Tool Shelf and the Properties Panel on...

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