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Swift iOS Programming for Kids

You're reading from   Swift iOS Programming for Kids Help your kids build simple and engaging applications with Swift 3.0

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Product type Paperback
Published in Mar 2017
Publisher Packt
ISBN-13 9781787120747
Length 260 pages
Edition 1st Edition
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Authors (2):
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Steffen D. Sommer Steffen D. Sommer
Author Profile Icon Steffen D. Sommer
Steffen D. Sommer
Jim Campagno Jim Campagno
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Jim Campagno
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Chapter 2. Getting Set Up

The first step in creating an application is getting yourself set up. This chapter helps you get set up by taking you through the necessary steps to install Xcode. We will also explain what Xcode and playgrounds are. These are essential tools in helping you learn how to code and create iOS applications. Think of it as the paint and the canvas an artist needs in order to paint a beautiful picture.

By the end of this chapter, you will have all the necessary tools that will allow you to begin your journey in creating an iOS application. In this chapter, we will cover:

  • Downloading and installing Xcode
  • Using Playground - for running Swift code
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