If you enjoyed this book, you may be interested in these other books by Packt:
Unreal Engine Blueprints Visual Scripting Projects
Lauren S. Ferro
ISBN: 978-1-78953-242-5
- Set up Unreal Engine and all of its foundational components
- Add basic movement to game objects and create collision mechanism
- Design and implement interfaces to extend player interaction
- Create a dynamically filling inventory system along with a UI to interact with it
- Add audio effects based on triggered events to various parts of the game environment
- Use analytic information to tune their game values
- Create complex enemy AI that can sense the world around it in a multiplayer game
- Deploy your game to multiple platforms and share it with the world