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Learning Dart

You're reading from   Learning Dart Dart is the programming language developed by Google that offers a new level of simple versatility. Learn all the essentials of Dart web development in this brilliant tutorial that takes you from beginner to pro.

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Product type Paperback
Published in Jan 2014
Publisher
ISBN-13 9781849697422
Length 388 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (14) Chapters Close

Preface 1. Dart – A Modern Web Programming Language 2. Getting to Work with Dart FREE CHAPTER 3. Structuring Code with Classes and Libraries 4. Modeling Web Applications with Model Concepts and Dartlero 5. Handling the DOM in a New Way 6. Combining HTML5 Forms with Dart 7. Building Games with HTML5 and Dart 8. Developing Business Applications with Polymer Web Components 9. Modeling More Complex Applications with Dartling 10. MVC Web and UI Frameworks in Dart – An Overview 11. Local Data and Client-Server Communication 12. Data-driven Web Applications with MySQL and MongoDB Index

Handling events

When the user interacts with the web form, such as when clicking on a button or filling in a text field, an event fires; any element on the page can have events. The DOM contains hooks for these events and the developer can write code (an event handler) that the browser must execute when the event fires. How do we add an event handler to an element (which is also called registering an event handler)?. The general format is:

  element.onEvent.listen( event_handler )

(The spaces are not needed, but can be used to make the code more readable). Examples of events are Click, Change, Focus, Drag, MouseDown, Load, KeyUp, and so on. View this as the browser listening to events on elements and, when they occur, executing the indicated event handler. The argument that is passed to the listen() method is a callback function and has to be of the type EventListener; it has the signature: void EventListener(Event e)

The event handler gets passed an Event parameter, succinctly called e or...

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