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Mastering Selenium WebDriver 3.0

You're reading from   Mastering Selenium WebDriver 3.0 Boost the performance and reliability of your automated checks by mastering Selenium WebDriver

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788299671
Length 376 pages
Edition 2nd Edition
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Author (1):
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Mark Collin Mark Collin
Author Profile Icon Mark Collin
Mark Collin
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Table of Contents (15) Chapters Close

Preface 1. Creating a Fast Feedback Loop FREE CHAPTER 2. Producing the Right Feedback When Failing 3. Exceptions Are Actually Oracles 4. The Waiting Game 5. Working with Effective Page Objects 6. Utilizing the Advanced User Interactions API 7. JavaScript Execution with Selenium 8. Keeping It Real 9. Hooking Docker into Selenium 10. Selenium – the Future 11. Other Books You May Enjoy Appendix A: Contributing to Selenium 1. Appendix B: Working with JUnit 2. Appendix C: Introduction to Appium

Summary

In this chapter, we worked through a series of scenarios that are awkward to perform in Selenium without using a physical mouse or keyboard. A lot of people reach for third-party tools, or hacks that interact with the physical mouse or keyboard, in these situations.  

After reading this chapter, you will no longer need to do that; instead, you will be able to use the Advanced Interactions API to its full potential to interact with both the mouse and the keyboard. There will be cases where things don't work due to limitations in the API, but you will be able to identify these scenarios.

In the next chapter, we will see how we can work around some of the limitations that we have come across so far. To do this we will examine how we can utilize the JavascriptExecutor class to its full potential. In doing so we will examine what it is capable of doing...

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