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CMake Best Practices

You're reading from   CMake Best Practices Upgrade your C++ builds with CMake for maximum efficiency and scalability

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Product type Paperback
Published in Aug 2024
Publisher Packt
ISBN-13 9781835880647
Length 356 pages
Edition 2nd Edition
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Authors (2):
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Mustafa Kemal Gilor Mustafa Kemal Gilor
Author Profile Icon Mustafa Kemal Gilor
Mustafa Kemal Gilor
Dominik Berner Dominik Berner
Author Profile Icon Dominik Berner
Dominik Berner
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Table of Contents (22) Chapters Close

Preface 1. Part 1 – The Basics FREE CHAPTER
2. Chapter 1: Kickstarting CMake 3. Chapter 2: Accessing CMake in the Best Ways 4. Chapter 3: Creating a CMake Project 5. Part 2 – Practical CMake – Getting Your Hands Dirty with CMake
6. Chapter 4: Packaging, Deploying, and Installing a CMake Project 7. Chapter 5: Integrating Third-Party Libraries and Dependency Management 8. Chapter 6: Automatically Generating Documentation 9. Chapter 7: Seamlessly Integrating Code Quality Tools with CMake 10. Chapter 8: Executing Custom Tasks with CMake 11. Chapter 9: Creating Reproducible Build Environments 12. Chapter 10: Handling Distributed Repositories and Dependencies in a Super-Build 13. Chapter 11: Creating Software for Apple Systems 14. Part 3 – Mastering the Details
15. Chapter 12: Cross-Platform-Compiling Custom Toolchains 16. Chapter 13: Reusing CMake Code 17. Chapter 14: Optimizing and Maintaining CMake Projects 18. Chapter 15: Migrating to CMake 19. Index 20. Other Books You May Enjoy Appendix: Contributing to CMake and Further Reading Material

Integrating Third-Party Libraries and Dependency Management

So far in this book, we have covered how to build and install our own code with CMake. In this chapter, we will look at how to use files, libraries, and programs that are not part of a CMake project. The first part of the chapter will be about how to find those things in general, while the latter part will focus on how to manage dependencies to build your CMake project.

One of the biggest advantages of using CMake is that it has built-in dependency management for the discovery of many third-party libraries. In this chapter, we will look at how to integrate libraries that are installed on your system and locally downloaded dependencies. Additionally, you will learn how third-party libraries can be downloaded and used as binaries and, alternatively, how they can be built from source directly out of a CMake project.

We will look at how to write instructions for CMake to reliably find almost any library on your system. Finally...

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