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Mastering Oculus Rift Development

You're reading from   Mastering Oculus Rift Development The next frontier of gaming and simulation

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Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781786461155
Length 306 pages
Edition 1st Edition
Tools
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Author (1):
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Jack Donovan Jack Donovan
Author Profile Icon Jack Donovan
Jack Donovan
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Table of Contents (11) Chapters Close

Preface 1. Exploring a New Reality with the Oculus Rift FREE CHAPTER 2. Stepping into Virtual Reality 3. Improving Performance and Avoiding Discomfort 4. Interacting with Virtual Worlds 5. Establishing Presence 6. Adding Depth and Intuition to a User Interface 7. Hearing and Believing with 3D Audio 8. Adding Tone and Realism with Graphics 9. Bringing Players Together in VR 10. Publishing on the Oculus Store

Preface

Welcome to Mastering Oculus Rift Development! With this book, you'll learn the fundamentals of creating complete virtual reality experiences for the Oculus Rift VR headset using the Unity3D game engine. Each chapter will guide new and experienced developers alike in building and expanding a project with basic gameplay, spatialized audio, and networked matchmaking. It also covers in-depth optimization and the process of publishing your game, ensuring you have everything you need to release a polished experience. 

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