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Build Your Own Programming Language

You're reading from   Build Your Own Programming Language A programmer's guide to designing compilers, interpreters, and DSLs for modern computing problems

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Product type Paperback
Published in Jan 2024
Publisher Packt
ISBN-13 9781804618028
Length 556 pages
Edition 2nd Edition
Languages
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Author (1):
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Clinton  L. Jeffery Clinton L. Jeffery
Author Profile Icon Clinton L. Jeffery
Clinton L. Jeffery
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Table of Contents (27) Chapters Close

Preface 1. Section I: Programming Language Frontends
2. Why Build Another Programming Language? FREE CHAPTER 3. Programming Language Design 4. Scanning Source Code 5. Parsing 6. Syntax Trees 7. Section II: Syntax Tree Traversals
8. Symbol Tables 9. Checking Base Types 10. Checking Types on Arrays, Method Calls, and Structure Accesses 11. Intermediate Code Generation 12. Syntax Coloring in an IDE 13. Section III: Code Generation and Runtime Systems
14. Preprocessors and Transpilers 15. Bytecode Interpreters 16. Generating Bytecode 17. Native Code Generation 18. Implementing Operators and Built-In Functions 19. Domain Control Structures 20. Garbage Collection 21. Final Thoughts 22. Section IV: Appendix
23. Answers
24. Other Books You May Enjoy
25. Index
Appendix: Unicon Essentials

The difference between preprocessors and transpilers

The Unicon translator writes its output in Icon and then invokes an extended version of the Icon translator icont to generate bytecode. The use of a preprocessor and a full parser smells like things a transpiler would do, but the fact that Unicon’s output looks almost identical to its input except when classes are involved makes Unicon feel like it is still a preprocessor in some respects.

Fundamentally, a transpiler writes out source code in a different high-level language than its input. Usually, there is in fact a difference in language level, and usually, the transpiler transpiles from a higher-level language down to a slightly lower-level language. The poster children for this process are the myriad of languages that are implemented by writing out C code and using a C compiler as their code generator. C is effectively used as a portable assembly language. The considerable optimization performed by most C compilers...

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