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Practical Game Design

You're reading from   Practical Game Design A modern and comprehensive guide to video game design

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Product type Paperback
Published in Aug 2023
Publisher Packt
ISBN-13 9781803245157
Length 446 pages
Edition 2nd Edition
Concepts
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Authors (2):
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Adam Kramarzewski Adam Kramarzewski
Author Profile Icon Adam Kramarzewski
Adam Kramarzewski
Ennio De Nucci Ennio De Nucci
Author Profile Icon Ennio De Nucci
Ennio De Nucci
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Table of Contents (19) Chapters Close

Preface 1. Chapter 1: Introducing the Game Production Process 2. Chapter 2: Preparing a Game Concept FREE CHAPTER 3. Chapter 3: Scoping a Game Project 4. Chapter 4: Creating Design Documentation 5. Chapter 5: Understanding Game Mechanics 6. Chapter 6: Designing Systems and Features 7. Chapter 7: Making Prototypes 8. Chapter 8: Designing Compelling Stories for Games 9. Chapter 9: The Fundamentals of Level Design 10. Chapter 10: Creating Characters 11. Chapter 11: Balancing Your Content and Systems 12. Chapter 12: Building a Great User Interface and User Experience 13. Chapter 13: Making Your Games Accessible 14. Chapter 14: Mastering Games as a Service 15. Chapter 15: Understanding Monetization Techniques 16. Chapter 16: The Final 10% 17. Index 18. Other Books You May Enjoy

Creating Characters

It is time to see how characters are created and managed in the game world. It is no coincidence that we discussed how to write characters and their stories first in Chapter 8, Designing Compelling Stories for Games. Writing a character is just the beginning, and it is a game designer’s responsibility to translate their essence into an entity that makes sense in the game world and its rules.

It is easy to think of a game character as the main character, the one the player controls. However, video games are mostly populated by characters that cannot be played – allies and enemies, in fact, are often the real stars and sometimes even more memorable than the protagonist.

This is nothing new; great supporting characters are distinctive of any good story! Traditionally, characters that remain stuck in our hearts do so for three main reasons – the way they are written, how they look, and (in the case of movies) the way actors perform them.

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