Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Swift 3 Object-Oriented Programming

You're reading from   Swift 3 Object-Oriented Programming Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications

Arrow left icon
Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781787120396
Length 370 pages
Edition 2nd Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Gaston C. Hillar Gaston C. Hillar
Author Profile Icon Gaston C. Hillar
Gaston C. Hillar
Arrow right icon
View More author details
Toc

Table of Contents (10) Chapters Close

Preface 1. Objects from the Real World to the Playground FREE CHAPTER 2. Structures, Classes, and Instances 3. Encapsulation of Data with Properties 4. Inheritance, Abstraction, and Specialization 5. Contract Programming with Protocols 6. Maximization of Code Reuse with Generic Code 7. Object-Oriented and Functional Programming 8. Extending and Building Object-Oriented Code 9. Exercise Answers

What this book covers

Chapter 1 , Objects from the Real World to the Playground , covers the principles of object-oriented paradigms. We will understand how real-world objects can become part of fundamental elements in the code. We will translate elements into the different components of the object-oriented paradigm supported in Swift 3--classes, protocols, properties, methods, and instances. We will run examples in Xcode 8, the Swift REPL and a web-based Swift 3 sandbox.

Chapter 2 , Structures, Classes, and Instances, explains generating blueprints to create objects. You will learn about an object’s life cycle and work with many examples to understand how object initializers and deinitializers work.

Chapter 3 ,Encapsulation of Data with Properties , explains organizing data in the blueprints that generate objects. You will understand the different members of a class and how its different members are reflected in members of the instances generated from a class. We will learn the difference between mutable and immutable classes.

Chapter 4 , Inheritance, Abstraction, and Specialization , helps you in creating a hierarchy of blueprints that generate objects. We will take advantage of inheritance and many related features to specialize behavior.

Chapter 5 , Contract Programming with Protocols , delves into how Swift works with protocols in combination with classes. We will declare and combine multiple blueprints to generate a single instance. We will declare protocols with different types of requirements, and then, we will create classes that conform to these protocols.

Chapter 6 , Maximization of Code Reuse with Generic Code , covers how to maximize code reuse by writing code capable of working with objects of different types, that is, instances of classes that conform to specific protocols or whose class hierarchy includes specific superclasses. We will work with protocols and generics.

Chapter 7 , Object-Oriented Programming and Functional Programming , covers how to refactor existing code to take full advantage of object-oriented code. We will prepare the code for future requirements, reduce maintenance cost, and maximize code reuse. We will also work with many functional programming features included in Swift 3, combined with object-oriented programming.

Chapter 8 , Protection and Organization of Code , puts together all the pieces of the object-oriented puzzle. We will take advantage of extensions to add features to types, classes, and protocols to which we don’t have access to the source code. We will make sure that the code exposes only the things that it has to expose, and we will learn how everything we learned about object-oriented programming is useful in any kind of apps we might create.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image