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Computer Programming for Absolute Beginners

You're reading from   Computer Programming for Absolute Beginners Learn essential computer science concepts and coding techniques to kick-start your programming career

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Product type Paperback
Published in Jul 2020
Publisher Packt
ISBN-13 9781839216862
Length 430 pages
Edition 1st Edition
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Author (1):
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Joakim Wassberg Joakim Wassberg
Author Profile Icon Joakim Wassberg
Joakim Wassberg
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Table of Contents (19) Chapters Close

Preface 1. Section 1: Introduction to Computer Programs and Computer Programming
2. Chapter 1: Introduction to Computer Programs FREE CHAPTER 3. Chapter 2: Introduction to Programming Languages 4. Chapter 3: Types of Applications 5. Chapter 4: Software Projects and How We Organize Our Code 6. Section 2: Constructs of a Programming Language
7. Chapter 5: Sequence – The Basic Building Block of a Computer Program 8. Chapter 6: Working with Data – Variables 9. Chapter 7: Program Control Structures 10. Chapter 8: Understanding Functions 11. Chapter 9: When Things Go Wrong – Bugs and Exceptions 12. Chapter 10: Programming Paradigms 13. Chapter 11: Programming Tools and Methodologies 14. Section 3: Best Practices for Writing High-Quality Code
15. Chapter 12: Code Quality 16. Other Books You May Enjoy Appendix A: How to Translate the Pseudocode into Real Code 1. Appendix B: Dictionary

Defining code quality

It is tough to define the meaning of quality when it comes to program code. The reason is that all developers will have their own opinion of what it means. One developer can argue that we should focus on writing readable code as it will be easier to understand and maintain and, by that, reduce the chance of us inserting any bugs into the code. Another developer could argue that we shall focus on writing compact code; that is, as few code lines as possible. Even if the code is harder to read, less code will give us fewer chances to introduce bugs in the code.

Here, the two developers would argue for the same thing – fewer bugs in the code – with two contradictory positions.

Let's look at a small example using Python as our language. We want to create a list that holds all possible combinations we can get by rolling two dice.

The first one will use more code, but it will be easier to understand:

two_dice = []
for d1 in range(1, 7)...
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