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Mastering C++ Multithreading

You're reading from   Mastering C++ Multithreading Write robust, concurrent, and parallel applications

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Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781787121706
Length 244 pages
Edition 1st Edition
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Maya Posch Maya Posch
Author Profile Icon Maya Posch
Maya Posch
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Table of Contents (11) Chapters Close

Preface 1. Revisiting Multithreading FREE CHAPTER 2. Multithreading Implementation on the Processor and OS 3. C++ Multithreading APIs 4. Thread Synchronization and Communication 5. Native C++ Threads and Primitives 6. Debugging Multithreaded Code 7. Best Practices 8. Atomic Operations - Working with the Hardware 9. Multithreading with Distributed Computing 10. Multithreading with GPGPU

POSIX threads


Pthreads were first defined in the POSIX.1c standard (Threads extensions, IEEE Std 1003.1c-1995) from 1995 as an extension to the POSIX standard. At the time, UNIX had been chosen as a manufacturer-neutral interface, with POSIX unifying the various APIs among them.

Despite this standardization effort, differences still exist in Pthread implementations between OS's which implement it (for example, between Linux and OS X), courtesy of non-portable extensions (marked with _np in the method name).

For the pthread_setname_np method, the Linux implementation takes two parameters, allowing one to set the name of a thread other than the current thread. On OS X (since 10.6), this method only takes one parameter, allowing one to set the name of the current thread only. If portability is a concern, one has to be mindful of such differences.

After 1997, the POSIX standard revisions were managed by the Austin Joint Working Group. These revisions merge the threads extension into the main standard...

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