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Deep Learning with TensorFlow 2 and Keras

You're reading from   Deep Learning with TensorFlow 2 and Keras Regression, ConvNets, GANs, RNNs, NLP, and more with TensorFlow 2 and the Keras API

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Product type Paperback
Published in Dec 2019
Publisher Packt
ISBN-13 9781838823412
Length 646 pages
Edition 2nd Edition
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Authors (3):
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Dr. Amita Kapoor Dr. Amita Kapoor
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Dr. Amita Kapoor
Sujit Pal Sujit Pal
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Sujit Pal
Antonio Gulli Antonio Gulli
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Antonio Gulli
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Table of Contents (19) Chapters Close

Preface 1. Neural Network Foundations with TensorFlow 2.0 2. TensorFlow 1.x and 2.x FREE CHAPTER 3. Regression 4. Convolutional Neural Networks 5. Advanced Convolutional Neural Networks 6. Generative Adversarial Networks 7. Word Embeddings 8. Recurrent Neural Networks 9. Autoencoders 10. Unsupervised Learning 11. Reinforcement Learning 12. TensorFlow and Cloud 13. TensorFlow for Mobile and IoT and TensorFlow.js 14. An introduction to AutoML 15. The Math Behind Deep Learning 16. Tensor Processing Unit 17. Other Books You May Enjoy
18. Index

Introduction to OpenAI Gym

As mentioned earlier, trial and error is an important component of any RL algorithm. Therefore, it makes sense to train our RL agent firstly in a simulated environment.

Today there exists a large number of platforms that can be used for the creation of an environment. Some popular ones are:

  • OpenAI Gym: It contains a collection of environments that we can use to train our RL agents. In this chapter, we'll be using the OpenAI Gym interface.
  • Unity ML-Agents SDK: It allows developers to transform games and simulations created using the Unity editor into environments where intelligent agents can be trained using DRL, evolutionary strategies, or other machine learning methods through a simple-to-use Python API. It works with TensorFlow and provides the ability to train intelligent agents for 2D/3D and VR/AR games. You can learn more about it here: https://github.com/Unity-Technologies/ml-agents.
  • Gazebo: In Gazebo, we can build three-dimensional...
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