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Hands-On UX Design for Developers

You're reading from   Hands-On UX Design for Developers Design, prototype, and implement compelling user experiences from scratch.

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Product type Paperback
Published in Jul 2018
Publisher Packt
ISBN-13 9781788626699
Length 350 pages
Edition 1st Edition
Concepts
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Author (1):
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Elvis Canziba Elvis Canziba
Author Profile Icon Elvis Canziba
Elvis Canziba
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Table of Contents (18) Chapters Close

Title Page
www.packtpub.com
Contributors
Preface
1. What is UX? FREE CHAPTER 2. UX Design Process 3. User Behavior Basics and User Research 4. Getting to Know Your Users 5. User Personas 6. Designing Behavior 7. Visual Design Principles and Processes 8. Wireframes and Prototyping 9. UI Design and Implementation 10. Frontend UI Implementation and Process 11. Post-launching UX Activities 12. Designing for Big Data 1. Other Books You May Enjoy Index

Chapter 6. Designing Behavior

In this chapter, we will explain what drives users to behave in a certain way or take certain actions. Besides the BJ Fogg model, which we explained earlier, we will cover a few other behavior models that are worth knowing and understanding in the UX world.

After this, we will move on to explain the five factors for users to take action.

We already know that designing for a behavioral change is really hard, which is why we will go through what kind of behavioral approach we need to take when we designing our product.

So, we will focus on the following areas in this chapter:

  • What and how to design for a behavior change
  • Behavioral design models
  • The five factors for users to take action
  • What behavioral approach should we take during our product design
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