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Learn SwiftUI

You're reading from   Learn SwiftUI An introductory guide to creating intuitive cross-platform user interfaces using Swift 5

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Product type Paperback
Published in Apr 2020
Publisher Packt
ISBN-13 9781839215421
Length 316 pages
Edition 1st Edition
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Author (1):
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Chris Barker Chris Barker
Author Profile Icon Chris Barker
Chris Barker
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Table of Contents (17) Chapters Close

Preface 1. Getting Started with SwiftUI 2. Understanding Declarative Syntax FREE CHAPTER 3. Building Layout and Structure 4. Creating Your First Application 5. Understanding Controls, Views, and Lists 6. Working with Navigation in SwiftUI 7. Creating a Form with States and Data Binding 8. Networking and Linking to Your Existing App Logic 9. Maps and Location Services 10. Updating for iPad with NavigationViewStyle 11. SwiftUI on watchOS 12. SwiftUI versus UIKit 13. Basic Animation in Views 14. Animations in Transitions 15. Testing in SwiftUI 16. Other Books You May Enjoy

Summary

We've covered a lot in this chapter. We've built a brand-new view that makes use of a Form View and sections to allow us to easily create an input form for our recipes. We covered various types of images and how our old friend UIImage comes into play with SwiftUI, allowing us to take a photo from our library and not only insert it into our View but persist and retrieve it when we need to.

We also covered how SwiftUI can integrate into UIKit's existing framework using components that may not necessarily be available yet from SwiftUI, or simply custom components that were created previously and may still add some value.

In the next chapter, we'll be going through this in a little more detail and showing more of the behind the scenes of what we can achieve with SwiftUI in existing applications, including network connectivity.

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