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Music for Film and Game Soundtracks with FL Studio

You're reading from   Music for Film and Game Soundtracks with FL Studio Learn music production, compose orchestral music, and launch your music career

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Product type Paperback
Published in Apr 2022
Publisher Packt
ISBN-13 9781803233291
Length 266 pages
Edition 1st Edition
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Author (1):
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Joshua Au-Yeung Joshua Au-Yeung
Author Profile Icon Joshua Au-Yeung
Joshua Au-Yeung
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Table of Contents (13) Chapters Close

Preface 1. Part 1:The Business of Composing for Clients
2. Chapter 1: The Business of Composing for Clients FREE CHAPTER 3. Part 2:Composing Tools and Techniques
4. Chapter 2: Navigating Through the Key Features of FL Studio 5. Chapter 3: Designing Music with Themes, Leitmotifs, and Scales 6. Chapter 4: Orchestral MIDI Composing 7. Part 3:Designing Music for Films and Video Games
8. Chapter 5: Creating Sheet Music with MuseScore, Scoring with Fruity Video Player, and Diegetic Music 9. Chapter 6: Influencing Mood with Music and Designing Emotional Music 10. Chapter 7: Creating Interactive Music for Video Games with Wwise 11. Chapter 8: Soundtrack Composing Templates 12. Other Books You May Enjoy

How to get the most out of this book

The goal is to create music that fits your visuals while sounding polished. To get the best results, you need to be creating music on a regular basis. Composing music is just like playing an instrument. If you want to get good, you need to practice. Unlike playing an instrument, when you're composing music, you're less focused on the technique and more focused on the end result of how the music fits the project you're composing for.

You need to think in terms of the big picture about how to design a song for specific emotions, how the song fits the visuals, and how everything relates to your client's vision. Do these things well, and you're on your way to becoming a composer.

This book will give you many tips and tricks, but you still need experience to learn. To apply the lessons in this book, you'll benefit most by having a project to compose for. I recommend finding a moving visual that needs music. This could be a video, video game, or live performance. Then you can directly apply and relate the skills you pick up in this book to your own circumstances.

While reading this book, you can share your music and collaborate in the online Facebook group with other readers/students here:

https://www.facebook.com/groups/musicproducerandcomposercommunity

The FL Studio fruit logo is a trademark of Image Line NV and has been used with permission. This is a courtesy and does not constitute any endorsement of this book and its contents by Image Line.

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