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Game Development with Blender and Godot

You're reading from   Game Development with Blender and Godot Leverage the combined power of Blender and Godot for building a point-and-click adventure game

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781801816021
Length 330 pages
Edition 1st Edition
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Author (1):
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Kumsal Obuz Kumsal Obuz
Author Profile Icon Kumsal Obuz
Kumsal Obuz
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Table of Contents (20) Chapters Close

Preface 1. Part 1: 3D Assets with Blender
2. Chapter 1: Creating Low-Poly Models FREE CHAPTER 3. Chapter 2: Building Materials and Shaders 4. Chapter 3: Adding and Creating Textures 5. Chapter 4: Adjusting Cameras and Lights 6. Chapter 5: Setting Up Animation and Rigging 7. Part 2: Asset Management
8. Chapter 6: Exporting Blender Assets 9. Chapter 7: Importing Blender Assets into Godot 10. Chapter 8: Adding Sound Assets 11. Part 3: Clara’s Fortune – An Adventure Game
12. Chapter 9: Designing the Level 13. Chapter 10: Making Things Look Better with Lights and Shadows 14. Chapter 11: Creating the User Interface 15. Chapter 12: Interacting with the World through Camera and Character Controllers 16. Chapter 13: Finishing with Sound and Animation 17. Chapter 14: Conclusion 18. Index 19. Other Books You May Enjoy

Discovering different genres

Even though Godot Engine is known for creating quality 2D games and other well-known engines are preferred for building 3D games, you have seen that Godot is actually quite capable of building a 3D game. This is going to change for the better when Godot 4 comes out.

Until then, what else can you do with Godot? You can build any kind of game with it, to be honest. There has also been a recent trend to build desktop applications using Godot Engine. However, we will consider these cases as extraordinary and instead focus on some more commonly known genres that employ 3D features, as follows:

  • Simulation and strategy games: When you used raycasting to detect user input, it was done so that Clara could move to a particular spot with pathfinding. In a simulation or strategy game, either on a grid or free-move structure, your selected unit or units could move to their designated destination in a similar way. You could even combine a turn-based feature...
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