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Machine Learning Using TensorFlow Cookbook

You're reading from   Machine Learning Using TensorFlow Cookbook Create powerful machine learning algorithms with TensorFlow

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Product type Paperback
Published in Feb 2021
Publisher Packt
ISBN-13 9781800208865
Length 416 pages
Edition 1st Edition
Languages
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Authors (3):
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Konrad Banachewicz Konrad Banachewicz
Author Profile Icon Konrad Banachewicz
Konrad Banachewicz
Luca Massaron Luca Massaron
Author Profile Icon Luca Massaron
Luca Massaron
Alexia Audevart Alexia Audevart
Author Profile Icon Alexia Audevart
Alexia Audevart
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Toc

Table of Contents (15) Chapters Close

Preface 1. Getting Started with TensorFlow 2.x 2. The TensorFlow Way FREE CHAPTER 3. Keras 4. Linear Regression 5. Boosted Trees 6. Neural Networks 7. Predicting with Tabular Data 8. Convolutional Neural Networks 9. Recurrent Neural Networks 10. Transformers 11. Reinforcement Learning with TensorFlow and TF-Agents 12. Taking TensorFlow to Production 13. Other Books You May Enjoy
14. Index

Learning to play Tic-Tac-Toe

To show how adaptable neural networks can be, we will now attempt to use a neural network in order to learn the optimal moves for Tic-Tac-Toe. We will approach this knowing that Tic-Tac-Toe is a deterministic game and that the optimal moves are already known.

Getting ready

To train our model, we will use a list of board positions followed by the optimal response for a number of different boards. We can reduce the amount of boards to train on by considering only board positions that are different with regard to symmetry. The non-identity transformations of a Tic-Tac-Toe board are a rotation (in either direction) of 90 degrees, 180 degrees, and 270 degrees, a horizontal reflection, and a vertical reflection. Given this idea, we will use a shortlist of boards with the optimal move, apply two random transformations, and then feed that into our neural network for learning.

Since Tic-Tac-Toe is a deterministic game, it is worth noting that...

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