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Computer Programming for Absolute Beginners

You're reading from   Computer Programming for Absolute Beginners Learn essential computer science concepts and coding techniques to kick-start your programming career

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Product type Paperback
Published in Jul 2020
Publisher Packt
ISBN-13 9781839216862
Length 430 pages
Edition 1st Edition
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Author (1):
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Joakim Wassberg Joakim Wassberg
Author Profile Icon Joakim Wassberg
Joakim Wassberg
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Table of Contents (19) Chapters Close

Preface 1. Section 1: Introduction to Computer Programs and Computer Programming
2. Chapter 1: Introduction to Computer Programs FREE CHAPTER 3. Chapter 2: Introduction to Programming Languages 4. Chapter 3: Types of Applications 5. Chapter 4: Software Projects and How We Organize Our Code 6. Section 2: Constructs of a Programming Language
7. Chapter 5: Sequence – The Basic Building Block of a Computer Program 8. Chapter 6: Working with Data – Variables 9. Chapter 7: Program Control Structures 10. Chapter 8: Understanding Functions 11. Chapter 9: When Things Go Wrong – Bugs and Exceptions 12. Chapter 10: Programming Paradigms 13. Chapter 11: Programming Tools and Methodologies 14. Section 3: Best Practices for Writing High-Quality Code
15. Chapter 12: Code Quality 16. Other Books You May Enjoy Appendix A: How to Translate the Pseudocode into Real Code 1. Appendix B: Dictionary

Summary

In this chapter, we started by talking about why machine code is so difficult to understand and the motivation for creating programming languages that are easier to use for programmers. We then saw how programming languages have evolved over the years, and how most of them are similar as they have influenced each other as they evolved.

We also discussed some different techniques—interpreting and compiling—that are used to translate source code into machine code. We also saw how some languages use a mixed technique, employing both compiling and interpreting to complete translation.

At the end of this chapter, we learned about the grammar or syntax of a programming language and that each language has its own syntax rules. We also learned that there is a close relationship between mathematics and programming, and that programming has borrowed some ideas and concepts from mathematics but that even if they share the same name, they do not necessarily do the same...

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