As it was mentioned in the introduction, the Graphics View Framework in Qt (or simply Qt from now on) divides possible graphics-related objects that you need to deal with into three major categories, which are Scene, View, and Items. Qt includes classes with quite noticeable names to handle each part of this architecture. Even though in theory it's easy to separate them from each other, in practice, they are very much intertwined. This means we cannot really dig deep into one of them without mentioning the others. Clear out one part of the architecture and you'll have no graphics at all. Also, taking another look at the architecture, we can see the model-view design pattern where the model (in this case, the scene) is totally unaware of how, or which part of it is displayed. As it's called in Qt, this is an Item-based approach to...
Germany
Slovakia
Canada
Brazil
Singapore
Hungary
Philippines
Mexico
Thailand
Ukraine
Luxembourg
Estonia
Lithuania
Norway
Chile
United States
Great Britain
India
Spain
South Korea
Ecuador
Colombia
Taiwan
Switzerland
Indonesia
Cyprus
Denmark
Finland
Poland
Malta
Czechia
New Zealand
Austria
Turkey
France
Sweden
Italy
Egypt
Belgium
Portugal
Slovenia
Ireland
Romania
Greece
Argentina
Malaysia
South Africa
Netherlands
Bulgaria
Latvia
Australia
Japan
Russia