Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Learn C Programming

You're reading from   Learn C Programming A beginner's guide to learning C programming the easy and disciplined way

Arrow left icon
Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789349917
Length 646 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Jeff Szuhay Jeff Szuhay
Author Profile Icon Jeff Szuhay
Jeff Szuhay
Arrow right icon
View More author details
Toc

Table of Contents (33) Chapters Close

Preface 1. Section 1: C Fundamentals
2. Running Hello, World! FREE CHAPTER 3. Understanding Program Structure 4. Working with Basic Data Types 5. Using Variables and Assignment 6. Exploring Operators and Expressions 7. Exploring Conditional Program Flow 8. Exploring Loops and Iteration 9. Creating and Using Enumerations 10. Section 2: Complex Data Types
11. Creating and Using Structures 12. Creating Custom Data Types with typedef 13. Working with Arrays 14. Working with Multi-Dimensional Arrays 15. Using Pointers 16. Understanding Arrays and Pointers 17. Working with Strings 18. Creating and Using More Complex Structures 19. Section 3: Memory Manipulation
20. Understanding Memory Allocation and Lifetime 21. Using Dynamic Memory Allocation 22. Section 4: Input and Output
23. Exploring Formatted Output 24. Getting Input from the Command Line 25. Exploring Formatted Input 26. Working with Files 27. Using File Input and File Output 28. Section 5: Building Blocks for Larger Programs
29. Working with Multi-File Programs 30. Understanding Scope 31. Other Books You May Enjoy Appendix

Understanding scope and information hiding

We have seen how to cross linkage boundaries with functions by including header files with their prototypes. If we wanted to limit a function's scope to only its compilation unit, we could do that in one of two ways.

The first way is to remove from the header file any function prototypes we do not want to cross the linkage scope. In that way, any other source file that includes the header will not have the excluded function prototype and will, therefore, be unable to call it. For example, in the sortName.c file from Chapter 23, Using File Input and File Output, only the AddName(), PrintNames(), and DeleteNames() functions were ever called from within the main() function. The other functions in nameList.c did not need to be global. Therefore, nameList.h only needs the following:

#include <stdbool.h>
#include <stdlib.h>

typedef char ListData;

typedef struct _Node ListNode;

typedef struct _Node {
ListNode*pNext...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image