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Practical System Programming for Rust Developers

You're reading from   Practical System Programming for Rust Developers Build fast and secure software for Linux/Unix systems with the help of practical examples

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781800560963
Length 388 pages
Edition 1st Edition
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Tools
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Author (1):
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Prabhu Eshwarla Prabhu Eshwarla
Author Profile Icon Prabhu Eshwarla
Prabhu Eshwarla
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Table of Contents (17) Chapters Close

Preface 1. Section 1: Getting Started with System Programming in Rust
2. Chapter 1: Tools of the Trade – Rust Toolchains and Project Structures FREE CHAPTER 3. Chapter 2: A Tour of the Rust Programming Language 4. Chapter 3: Introduction to the Rust Standard Library 5. Chapter 4: Managing Environment, Command Line, and Time 6. Section 2: Managing and Controlling System Resources in Rust
7. Chapter 5: Memory Management in Rust 8. Chapter 6: Working with Files and Directories in Rust 9. Chapter 7: Implementing Terminal I/O in Rust 10. Chapter 8: Working with Processes and Signals 11. Chapter 9: Managing Concurrency 12. Section 3: Advanced Topics
13. Chapter 10: Working with Device I/O 14. Chapter 11: Learning Network Programming 15. Chapter 12: Writing Unsafe Rust and FFI 16. Other Books You May Enjoy

Processing keyboard inputs and scrolling

In the previous section, we built the first iteration of our text viewer terminal-oriented application. We were able to display a file with fewer than 24 lines and see the header and footer bar containing some information. Finally, we were able to exit the program with Ctrl + Q.

In this section, we will add the following features to the text viewer:

  • Provide the ability to display files of any size.
  • Provide the ability for the user to scroll through the document using arrow keys.
  • Add cursor position coordinates to the footer bar.

Let's begin by creating a new version of the code.

Copy the original code to a new file, as shown:

cp src/bin/text-viewer1.rs src/bin/text-viewer2.rs

This section is organized into three parts. First, we'll implement the logic to respond to the following keystrokes from a user: up, down, left, right, and backspace. Next, we'll implement the functionality to update the...

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