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iOS 10 Programming for Beginners

You're reading from   iOS 10 Programming for Beginners Explore the latest iOS 10 and Swift 3 features

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Product type Paperback
Published in Dec 2016
Publisher Packt
ISBN-13 9781786464507
Length 678 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (20) Chapters Close

Preface 1. Getting Familiar with Xcode FREE CHAPTER 2. Building a Foundation with Swift 3. Digging Deeper 4. Digging into Collections 5. Starting the UI Setup 6. Setting Up UI 7. Getting Started with the Grid 8. Getting Started with the List 9. Working More with Lists 10. Where Are We? 11. Where's My Data? 12. Foodie Reviews 13. Saving Reviews 14. Universal 15. iMessages 16. Notifications 17. Just a Peek 18. Beta and Store Submission Index

Sets

A set stores unique values of the same type in a collection without a defined order. Let's look at a diagram:

Sets

In the above diagram, we have two circles, both of which represent a set. On the left, we have Craig's favorite movies; and, on the right, we have Gabe's favorite movies.

Creating an empty set

Before we create these sets, let's just create an empty set and see what that looks like:

let movieSet = Set<String>()
Creating an empty set

In this first set, after the equals sign, we create the set and give it a data type of String. Then, we use the parentheses to initialize the set.

Creating a set with an array literal

Our first set was an empty String set, but we can create a set using an array literal. Let's add the following into Playgrounds:

let numberSet = Set<Int>([])
Creating a set with an array literal

This above immutable set has a data type of Int; but, in the parentheses, we pass an empty array literal when we used the brackets.

Creating a mutable set

Now that we are familiar with the way sets are created...

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