Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Java 9 with JShell

You're reading from   Java 9 with JShell Introducing the full range of Java 9's new features via JShell

Arrow left icon
Product type Paperback
Published in Mar 2017
Publisher Packt
ISBN-13 9781787282841
Length 408 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Gaston C. Hillar Gaston C. Hillar
Author Profile Icon Gaston C. Hillar
Gaston C. Hillar
Arrow right icon
View More author details
Toc

Table of Contents (16) Chapters Close

Preface 1. JShell – A Read-Evaluate-Print-Loop for Java 9 2. Real-World Objects to UML Diagrams and Java 9 via JShell FREE CHAPTER 3. Classes and Instances 4. Encapsulation of Data 5. Mutable and Immutable Classes 6. Inheritance, Abstraction, Extension, and Specialization 7. Members Inheritance and Polymorphism 8. Contract Programming with Interfaces 9. Advanced Contract Programming with Interfaces 10. Maximization of Code Reuse with Generics 11. Advanced Generics 12. Object-Oriented, Functional Programming, and Lambda Expressions 13. Modularity in Java 9 A. Exercise Answers Index

Declaring an interface to be used as a type constraint


First, we will create a Sociable interface to specify the requirements that a type must meet in order to be considered a potential member of a party, that is, a sociable animal in our application domain. Then, we will create a SociableAnimal abstract base class that implements this interface, and then, we will specialize this class in three concrete subclasses: SocialLion, SocialParrot, and SocialSwan. Then, we will create a Party class that will be able to work with instances of any class that implements the Sociable interface through generics. We will create two new classes that will represent specific exceptions. We will work with a party of sociable lions, one of sociable parrots, and another of sociable swans.

The following UML diagram shows the interface, the abstract class that implements it, and the concrete subclasses that we will create, including all the fields and meth:

The following lines show the code for the Sociable interface...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image