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Mastering the C++17 STL

You're reading from   Mastering the C++17 STL Make full use of the standard library components in C++17

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Product type Paperback
Published in Sep 2017
Publisher Packt
ISBN-13 9781787126824
Length 384 pages
Edition 1st Edition
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Arthur O'Dwyer Arthur O'Dwyer
Author Profile Icon Arthur O'Dwyer
Arthur O'Dwyer
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Table of Contents (13) Chapters Close

Preface 1. Classical Polymorphism and Generic Programming 2. Iterators and Ranges FREE CHAPTER 3. The Iterator-Pair Algorithms 4. The Container Zoo 5. Vocabulary Types 6. Smart Pointers 7. Concurrency 8. Allocators 9. Iostreams 10. Regular Expressions 11. Random Numbers 12. Filesystem

The problem with volatile

If you've been living under a rock for the past ten years--or if you're coming from old-style C--you might ask, "What's wrong with the volatile keyword? When I want to make sure some access really hits memory, I make sure it's done volatile."

The official semantics of volatile are that volatile accesses are evaluated strictly according to the rules of the abstract machine, which means, more or less, that the compiler is not allowed to reorder them or combine multiple accesses into one. For example, the compiler cannot assume that the value of x remains the same between these two loads; it must generate machine code that performs two loads, one on either side of the store to y:

    volatile int& x = memory_mapped_register_x();
volatile bool& y = memory_mapped_register_y();
int stack;

stack = x; // load
...
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