Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
OpenCV 3 Computer Vision Application Programming Cookbook

You're reading from   OpenCV 3 Computer Vision Application Programming Cookbook Recipes to make your applications see

Arrow left icon
Product type Paperback
Published in Feb 2017
Publisher
ISBN-13 9781786469717
Length 474 pages
Edition 3rd Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Robert Laganiere Robert Laganiere
Author Profile Icon Robert Laganiere
Robert Laganiere
Arrow right icon
View More author details
Toc

Table of Contents (15) Chapters Close

Preface 1. Playing with Images FREE CHAPTER 2. Manipulating Pixels 3. Processing the Colors of an Image 4. Counting the Pixels with Histograms 5. Transforming Images with Morphological Operations 6. Filtering the Images 7. Extracting Lines, Contours, and Components 8. Detecting Interest Points 9. Describing and Matching Interest Points 10. Estimating Projective Relations in Images 11. Reconstructing 3D Scenes 12. Processing Video Sequences 13. Tracking Visual Motion 14. Learning from Examples

Finding objects and faces with a cascade of Haar features

We learned in the previous recipe, some of the basic concepts of machine learning. We showed how a classifier can be built by collecting samples of the different classes of interest. However, for the approach that was considered in this previous recipe, training a classifier simply consists of storing all the samples' representations. From there, the label of any new instance can be predicted by looking at the closest (nearest neighbor) labeled point. For most machine learning methods, training is rather an iterative process during which machinery is built by looping over the samples. Performance of the classifier thus produced gradually improves as more samples are presented. Learning eventually stops when a certain performance criterion is reached or when no more improvements can be obtained by considering the current training dataset. This recipe will present a machine learning algorithm that follows this procedure, the cascade...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image