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Reimagining Characters with Unreal Engine's MetaHuman Creator

You're reading from   Reimagining Characters with Unreal Engine's MetaHuman Creator Elevate your films with cinema-quality character designs and motion capture animation

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Product type Paperback
Published in Dec 2022
Publisher Packt
ISBN-13 9781801817721
Length 356 pages
Edition 1st Edition
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Authors (2):
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Ciaran Kavanagh Ciaran Kavanagh
Author Profile Icon Ciaran Kavanagh
Ciaran Kavanagh
Brian Rossney Brian Rossney
Author Profile Icon Brian Rossney
Brian Rossney
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Table of Contents (17) Chapters Close

Preface 1. Part 1: Creating a Character
2. Chapter 1: Getting Started with Unreal FREE CHAPTER 3. Chapter 2: Creating Characters in the MetaHuman Interface 4. Part 2: Exploring Blueprints, Body Motion Capture, and Retargeting
5. Chapter 3: Diving into the MetaHuman Blueprint 6. Chapter 4: Retargeting Animations 7. Chapter 5: Retargeting Animations with Mixamo 8. Chapter 6: Adding Motion Capture with DeepMotion 9. Part 3: Exploring the Level Sequencer, Facial Motion Capture, and Rendering
10. Chapter 7: Using the Level Sequencer 11. Chapter 8: Using an iPhone for Facial Motion Capture 12. Chapter 9: Using Faceware for Facial Motion Capture 13. Chapter 10: Blending Animations and Advanced Rendering with the Level Sequencer 14. Chapter 11: Using the Mesh to MetaHuman Plugin 15. Index 16. Other Books You May Enjoy

Downloading the Mixamo animation

Continuing from the last section, when you click DOWNLOAD, Mixamo will take you to the following dialog box illustrated in Figure 5.16:

Figure 5.16: DOWNLOAD SETTINGS

Let’s look at each of these options:

  • Format: FBX is the same format you used when you exported from Unreal Engine; for the Unreal Mixamo pipeline, I strongly suggest you work with this preset. In the Format drop-down list, you will see other formats. Mostly, they consist of alternative and older versions of FBX. Another available format is DAE, however it is not compatible with Unreal.
  • Skin: The default setting is With Skin; this means that when you download the file, it will contain your original mesh along with the Mixamo Rig and the animation all within the FBX file format. If you have multiple animations for your character, you only need to include the skin on the first animation you download. Choosing Without Skin will contain the animation...
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