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Rust Quick Start Guide

You're reading from   Rust Quick Start Guide The easiest way to learn Rust programming

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781789616705
Length 180 pages
Edition 1st Edition
Languages
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Author (1):
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Daniel Arbuckle Daniel Arbuckle
Author Profile Icon Daniel Arbuckle
Daniel Arbuckle
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Table of Contents (10) Chapters Close

Preface 1. Getting Ready FREE CHAPTER 2. Basics of the Rust Language 3. The Big Ideas – Ownership and Borrowing 4. Making Decisions by Pattern Matching 5. One Data Type Representing Multiple Kinds of Data 6. Heap Memory and Smart Pointers 7. Generic Types 8. Important Standard Traits 9. Other Books You May Enjoy

Functions

We saw a couple of functions, in passing, in the last chapter when we looked at the automatically generated boilerplate code created by cargo new. What were we actually seeing, though?

A function is a sequence of instructions for the computer to follow. It's sort of like a recipe. We don't have to tell a person how much flour, sugar, and milk to use to bake cookies, if we know that they already have a cookie recipe. We can just say: Bake some cookies, please. It's similar with a function. We don't have to tell the computer exactly how to save some information to a database; if there's a save_to_database function, we can use it to do the job.

In Rust, instructions that can tell the computer to take action can only be written inside of functions. It all starts with a function called main, which can cause other functions to run, which can in turn...

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