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Swift 3 Object-Oriented Programming

You're reading from   Swift 3 Object-Oriented Programming Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications

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Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781787120396
Length 370 pages
Edition 2nd Edition
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Author (1):
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Gaston C. Hillar Gaston C. Hillar
Author Profile Icon Gaston C. Hillar
Gaston C. Hillar
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Toc

Table of Contents (10) Chapters Close

Preface 1. Objects from the Real World to the Playground FREE CHAPTER 2. Structures, Classes, and Instances 3. Encapsulation of Data with Properties 4. Inheritance, Abstraction, and Specialization 5. Contract Programming with Protocols 6. Maximization of Code Reuse with Generic Code 7. Object-Oriented and Functional Programming 8. Extending and Building Object-Oriented Code 9. Exercise Answers

Test your knowledge


  1. The { (game: Game) -> Bool in game.highestScore == highestScore && game.playedCount == playedCount } closure is equivalent to:

    1. { $0.highestScore == highestScore && $1.playedCount == playedCount }.

    2. { $0.highestScore == highestScore && $0.playedCount == playedCount }.

    3. { 0 -> 0.highestScore == highestScore && 0.playedCount == playedCount }.

  2. The closure { return condition($0) } is equivalent to:

    1. { (number: Int) -> Bool in return condition(number) }.

    2. { (number -> Bool) -> Int in condition <- (number) }.

    3. { 0 -> condition(number) }.

  3. A function type specifies:

    1. The parameter and return types for the function.

    2. Only the parameter names required for the function.

    3. The required function name and the return value without any details about the parameters.

  4. Which of the following lines declare a variable with a function type, considering that the syntax must be compatible with Swift 3?

    1. var condition: { 0 -> Int -> Bool }.

    2. var...

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