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Cross-Platform Development with Qt 6 and Modern C++

You're reading from   Cross-Platform Development with Qt 6 and Modern C++ Design and build applications with modern graphical user interfaces without worrying about platform dependency

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Product type Paperback
Published in Jun 2021
Publisher Packt
ISBN-13 9781800204584
Length 442 pages
Edition 1st Edition
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Table of Contents (17) Chapters Close

Preface 1. Section 1: The Basics
2. Chapter 1: Introduction to Qt 6 FREE CHAPTER 3. Chapter 2: Introduction to Qt Creator 4. Chapter 3: GUI Design Using Qt Widgets 5. Chapter 4: Qt Quick and QML 6. Section 2: Cross-Platform Development
7. Chapter 5: Cross-Platform Development 8. Section 3: Advanced Programming, Debugging, and Deployment
9. Chapter 6: Signals and Slots 10. Chapter 7: Model View Programming 11. Chapter 8: Graphics and Animations 12. Chapter 9: Testing and Debugging 13. Chapter 10: Deploying Qt Applications 14. Chapter 11: Internationalization 15. Chapter 12: Performance Considerations 16. Other Books You May Enjoy

Running a Qt application on macOS and iOS

We have already discussed how to build and run applications on Windows and Linux platforms in earlier chapters. Let's move on to learn how to run our applications on platforms such as macOS and iOS. To build a Qt application on macOS and iOS, you will need Xcode from the App Store. Xcode is the IDE for macOS, comprising a suite of software development tools for developing applications in macOS and iOS. If you have already installed Xcode, Qt Creator will detect its existence and will automatically detect the suitable kits. As for the kit selection, Qt for macOS supports kits for Android, clang 64-bit, iOS, and iOS Simulator.

You can see a sample desktop kit configuration on macOS in the following screenshot:

Figure 5.6 – Desktop kit configuration on macOS

You can also manually add a debugger in the Debuggers tab if you don't want to use the Auto-detected debugger, as illustrated in the following...

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