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Hands-On Software Architecture with Java

You're reading from   Hands-On Software Architecture with Java Learn key architectural techniques and strategies to design efficient and elegant Java applications

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Product type Paperback
Published in Mar 2022
Publisher Packt
ISBN-13 9781800207301
Length 510 pages
Edition 1st Edition
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Author (1):
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Giuseppe Bonocore Giuseppe Bonocore
Author Profile Icon Giuseppe Bonocore
Giuseppe Bonocore
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Table of Contents (20) Chapters Close

Preface 1. Section 1: Fundamentals of Software Architectures
2. Chapter 1: Designing Software Architectures in Java – Methods and Styles FREE CHAPTER 3. Chapter 2: Software Requirements – Collecting, Documenting, Managing 4. Chapter 3: Common Architecture Design Techniques 5. Chapter 4: Best Practices for Design and Development 6. Chapter 5: Exploring the Most Common Development Models 7. Section 2: Software Architecture Patterns
8. Chapter 6: Exploring Essential Java Architectural Patterns 9. Chapter 7: Exploring Middleware and Frameworks 10. Chapter 8: Designing Application Integration and Business Automation 11. Chapter 9: Designing Cloud-Native Architectures 12. Chapter 10: Implementing User Interaction 13. Chapter 11: Dealing with Data 14. Section 3: Architectural Context
15. Chapter 12: Cross-Cutting Concerns 16. Chapter 13: Exploring the Software Life Cycle 17. Chapter 14: Monitoring and Tracing Techniques 18. Chapter 15: What's New in Java? 19. Other Books You May Enjoy

Introducing Test Driven Development

TDD is a development technique based on a simple idea, that is, no code should exist without test coverage.

In order to pursue this goal, TDD inverts our point of view. Instead of developing code, and then writing a unit test to cover its testing, you should start writing a test case. Of course, initially, the test case would intentionally fail while invocating empty or incomplete functions. However, you will have a clear goal, that is, your piece of code is complete when all tests are satisfied.

Starting from the end, you clearly define the boundaries of your software and the extent of its functions. Then, you run the tests, which will all fail. You keep developing the features, piece after piece, until all of the tests are satisfied. Finally, you move to the next piece of code (or class or package)—it's that simple.

Remember that this approach doesn't necessarily guarantee any particular quality or elegance in your code...

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