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Unity 5.x Animation Cookbook

You're reading from   Unity 5.x Animation Cookbook An advanced solution to all your Animation problems

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Product type Paperback
Published in May 2016
Publisher Packt
ISBN-13 9781785883910
Length 328 pages
Edition 1st Edition
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Author (1):
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Maciej Szczesnik Maciej Szczesnik
Author Profile Icon Maciej Szczesnik
Maciej Szczesnik
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Table of Contents (11) Chapters Close

Preface 1. Working with Animations 2. Working with the Animation View FREE CHAPTER 3. 2D and User Interface Animation 4. Character Movement 5. Character Actions and Expressions 6. Handling Combat 7. Special Effects 8. Animating Cutscenes 9. Physics and Animations 10. Miscellaneous

Synchronizing animation of multiple objects


In a cutscene, we have to synchronize animation of multiple objects in time. This recipe shows how to do it.

Getting ready

To follow this recipe, you will need an animated character and an animated object. You can download the provided example Unity project and go to the Chapter 08 Animating Cutscenes\Recipe 03 Synchronizing animation of multiple objects directory. You can find theĀ Example.unity scene there. If you play the game, you will see a character kicking a soccer ball. Both objects are animated and synchronized. You can find the needed animations in theĀ Animations directory:

Synchronized animation of the ball and a the character kicking it

How to do it...

To synchronize animation of multiple objects, follow these steps:

  1. Open both objects in your 3D package (we are using Blender in this example).
  2. Synchronize both objects' animations in the 3D package. In our example, the animation has about 160 frames. Both objects have the same length of animation...
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