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Rapid Application Development with OutSystems

You're reading from   Rapid Application Development with OutSystems Create applications with OutSystems up to seven times faster than with traditional technologies

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Product type Paperback
Published in Jan 2022
Publisher Packt
ISBN-13 9781800208759
Length 402 pages
Edition 1st Edition
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Author (1):
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Ricardo Pereira Ricardo Pereira
Author Profile Icon Ricardo Pereira
Ricardo Pereira
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Table of Contents (21) Chapters Close

Preface 1. Section 1: OutSystems 101
2. Chapter 1: Exploring the OutSystems Platform FREE CHAPTER 3. Chapter 2: Components, Tools, and Capabilities 4. Chapter 3: Starting Work with OutSystems 5. Section 2: The Magical Path of the Backend
6. Chapter 4: Using Your Modules to Simplify and Encapsulate Your Code 7. Chapter 5: Modeling Data by Using Entities 8. Chapter 6: Server-Side Logic 9. Chapter 7: Exceptions Handling 10. Section 3: Create Value and Innovate with the Frontend
11. Chapter 8: Reactive UI Development 12. Chapter 9: Using Mobile Patterns for Fast Mobile UI Development 13. Chapter 10: Client-Side Logic 14. Chapter 11: Local Storage and Data Synchronization 15. Chapter 12: Debugging and Troubleshooting Mobile and Reactive Web Apps 16. Section 4: Extensibility and Complexity of the OutSystems Platform
17. Chapter 13: Designing the Architecture of Your OutSystems Applications 18. Chapter 14: Integrating OutSystems with Your Ecosystem 19. Chapter 15: BPT Processes and Timers – Asynchronous Tools in OutSystems 20. Other Books You May Enjoy

Events to propagate changes from a block to the parent

We can develop our frontend in pages or blocks. The latter are considered groupings of certain features and samples that live in their own lifecycle and with their own scope and can be reused within other blocks and/or screens. Direct or indirect recursion using blocks is not possible, that is, a block has an instance of itself in its content.

Since a block has its own scope, in order to communicate with its parent, be it another block or a screen, you need to trigger events to do so. These same events can carry data, defined as input variables.

When we define an event in a certain block, if it has its Is Mandatory property set to Yes, the parents of that block must define a handler, which can be a screen action or another event, to respond to the change made to the child block.

Tip

If you want to see a brief explanation and example of how to set up an event and its handler between a block and a parent, you can see...

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