Technical requirements
To follow along with this chapter, you’ll need to use the starter content available in this book’s companion repository, located at https://github.com/PacktPublishing/Artificial-Intelligence-in-Unreal-Engine-5. Through this link, locate the section for this chapter and download the Unreal Agility Arena – Starter Content
ZIP file.
If you somehow get lost during the progress of this chapter, in the repository, you will also find the up-to-date project files at Unreal Agility Arena –
Chapter
08
End
.
Also, to fully understand this chapter, it is necessary to have some basic knowledge about Blueprint visual scripting and C++; as an extra piece of advice, you may want to take a peek at Appendix A, Understanding C++ in Unreal Engine, for a gentle introduction (or a refresher) on the C++ syntax in Unreal Engine.