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Mastering Blockchain Programming with Solidity

You're reading from   Mastering Blockchain Programming with Solidity Write production-ready smart contracts for Ethereum blockchain with Solidity

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Product type Paperback
Published in Aug 2019
Publisher Packt
ISBN-13 9781839218262
Length 486 pages
Edition 1st Edition
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Concepts
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Author (1):
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Jitendra Chittoda Jitendra Chittoda
Author Profile Icon Jitendra Chittoda
Jitendra Chittoda
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Toc

Table of Contents (21) Chapters Close

Preface 1. Section 1: Getting Started with Blockchain, Ethereum, and Solidity FREE CHAPTER
2. Introduction to Blockchain 3. Getting Started with Solidity 4. Control Structures and Contracts 5. Section 2: Deep Dive into Development Tools
6. Learning MetaMask and Remix 7. Using Ganache and the Truffle Framework 8. Taking Advantage of Code Quality Tools 9. Section 3: Mastering ERC Standards and Libraries
10. ERC20 Token Standard 11. ERC721 Non-Fungible Token Standard 12. Deep Dive into the OpenZeppelin Library 13. Using Multisig Wallets 14. Upgradable Contracts Using ZeppelinOS 15. Building Your Own Token 16. Section 4: Design Patterns and Best Practices
17. Solidity Design Patterns 18. Tips, Tricks, and Security Best Practices 19. Assessments 20. Other Books You May Enjoy

Summary

In this chapter, we learned how to create your own ERC20 token from scratch. To do this we started with the specification of the token to list down the features of the token. Then, we moved on to choosing the appropriate contract library files that would help to reduce the development cycle of the contracts. We then developed the contracts in Solidity. After the development of the contracts, we created migration scripts and test cases for the project. We also deployed and tested the project on the local instance of the Ganache blockchain and on the Rinkeby testnet. 

We followed every step required to build the project from scratch. To further enhance the development process, you should also use linters, such as Eslint and Solhint, to maintain the project's quality and remove unwanted issues from your project.

In the next chapter, we will learn about the...

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