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Software Architecture with C++

You're reading from   Software Architecture with C++ Design modern systems using effective architecture concepts, design patterns, and techniques with C++20

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Product type Paperback
Published in Apr 2021
Publisher Packt
ISBN-13 9781838554590
Length 540 pages
Edition 1st Edition
Languages
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Authors (2):
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Adrian Ostrowski Adrian Ostrowski
Author Profile Icon Adrian Ostrowski
Adrian Ostrowski
Piotr Gaczkowski Piotr Gaczkowski
Author Profile Icon Piotr Gaczkowski
Piotr Gaczkowski
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Table of Contents (24) Chapters Close

Preface 1. Section 1: Concepts and Components of Software Architecture
2. Importance of Software Architecture and Principles of Great Design FREE CHAPTER 3. Architectural Styles 4. Functional and Nonfunctional Requirements 5. Section 2: The Design and Development of C++ Software
6. Architectural and System Design 7. Leveraging C++ Language Features 8. Design Patterns and C++ 9. Building and Packaging 10. Section 3: Architectural Quality Attributes
11. Writing Testable Code 12. Continuous Integration and Continuous Deployment 13. Security in Code and Deployment 14. Performance 15. Section 4: Cloud-Native Design Principles
16. Service-Oriented Architecture 17. Designing Microservices 18. Containers 19. Cloud-Native Design 20. Assessments 21. About Packt 22. Other Books You May Enjoy Appendix A

Knowing when to use dynamic versus static polymorphism

When mentioning polymorphism, many programmers will think of dynamic polymorphism, where the information needed to perform a function call is gathered at runtime. In contrast to this, static polymorphism is about determining the calls at compile time. An advantage of the former is that you can modify the list of types at runtime, allowing extending your class hierarchies through plugins and libraries. The big advantage of the second is that it can get better performance if you know the types upfront. Sure, in the first case you can sometimes expect your compiler to devirtualize your calls, but you cannot always count on it doing so. However, in the second case, you can get longer compilation times.

Looks like you cannot win in all cases. Still, choosing the right type of polymorphism for your types can go a long way. If performance is at stake, we strongly suggest you consider static polymorphism. CRTP is an idiom that can be used...

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