Summary
In this chapter, I introduced you to the key components of the Unreal Engine Navigation System. We started by discussing the process of generating the nav mesh, which is essential for AI agents to navigate the environment. Then, I provided a brief explanation of how the pathfinding algorithm works, enabling AI characters to find their way efficiently. Lastly, I highlighted the benefits of using the Top Down project template, which effectively utilizes the Navigation System.
By now, you should have a good understanding of the capabilities offered by the Unreal Engine AI Navigation System. I imagine you are eager to dive in and start coding on your keyboard, and that is exactly what we will be doing in the next chapter!