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Coding Roblox Games Made Easy

You're reading from   Coding Roblox Games Made Easy The ultimate guide to creating games with Roblox Studio and Lua programming

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Product type Paperback
Published in Jan 2021
Publisher Packt
ISBN-13 9781800561991
Length 238 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Zander Brumbaugh Zander Brumbaugh
Author Profile Icon Zander Brumbaugh
Zander Brumbaugh
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Table of Contents (12) Chapters Close

Preface 1. Section 1: Introduction to Roblox Development
2. Chapter 1: Introducing Roblox Development FREE CHAPTER 3. Chapter 2: Knowing Your Work Environment 4. Section 2: Programming in Roblox
5. Chapter 3: Introduction to Roblox Lua 6. Chapter 4: Roblox Programming Scenarios 7. Chapter 5: Creating an Obby 8. Chapter 6: Creating a Battle Royale Game 9. Section 3: The Logistics of Game Production
10. Chapter 7: The Three Ms 11. Other Books You May Enjoy

Mechanics

The first M we will cover is mechanics. The mechanics of games on Roblox, or any platform for that matter, can vary widely. Some popular themes on Roblox include simulators, Roleplay (RP) games, tycoons, and minigames. The shared characteristic between these games regarding mechanics can be simplified down to repeated reward, social interaction, or both.

In this section, we will break down the mechanics of these commonly occurring game themes and identify what makes them successful so that you can potentially integrate those ideas into entire genres of your own creation.

Simulators

For games such as simulators, users start off with very mediocre tools, weapons, or abilities. Over time, as users perform some simple task—often as simple as clicking their mouse—they gain stats, which can be converted to a currency that is used to purchase better items in the game. This allows players at the beginning of the game to make progress more quickly. Of course...

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