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Domain-Driven Design with Golang

You're reading from   Domain-Driven Design with Golang Use Golang to create simple, maintainable systems to solve complex business problems

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Product type Paperback
Published in Dec 2022
Publisher Packt
ISBN-13 9781804613450
Length 204 pages
Edition 1st Edition
Languages
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Author (1):
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Matthew Boyle Matthew Boyle
Author Profile Icon Matthew Boyle
Matthew Boyle
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Table of Contents (13) Chapters Close

Preface 1. Part 1: Introduction to Domain-Driven Design
2. Chapter 1: A Brief History of Domain-Driven Design FREE CHAPTER 3. Chapter 2: Understanding Domains, Ubiquitous Language, and Bounded Contexts 4. Chapter 3: Entities, Value Objects, and Aggregates 5. Chapter 4: Exploring Factories, Repositories, and Services 6. Part 2: Real -World Domain-Driven Design with Golang
7. Chapter 5: Applying Domain-Driven Design to a Monolithic Application 8. Chapter 6: Building a Microservice Using DDD 9. Chapter 7: DDD for Distributed Systems 10. Chapter 8: TDD, BDD, and DDD 11. Index 12. Other Books You May Enjoy

Understanding Domains, Ubiquitous Language, and Bounded Contexts

In this chapter, we will introduce some of the core concepts of domain-driven design (DDD). For those who have never worked with DDD before, it should cover enough of the details so that you understand the fundamental concepts. For those with more experience, it should serve as a refresher. I hope that after you have completed this book, you will also be able to use this chapter as a reference when applying DDD in the real world.

I have used real-life scenarios wherever possible to make things as clear as possible. This starts with the Setting the scene section, so be sure to read that even if you’re skimming!

By the end of the chapter, you should be able to answer the following questions:

  • What is a domain?
  • What is a sub-domain?
  • What does ubiquitous language mean?
  • What is a bounded context?
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