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Domain-Driven Design with Golang

You're reading from   Domain-Driven Design with Golang Use Golang to create simple, maintainable systems to solve complex business problems

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Product type Paperback
Published in Dec 2022
Publisher Packt
ISBN-13 9781804613450
Length 204 pages
Edition 1st Edition
Languages
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Author (1):
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Matthew Boyle Matthew Boyle
Author Profile Icon Matthew Boyle
Matthew Boyle
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Table of Contents (13) Chapters Close

Preface 1. Part 1: Introduction to Domain-Driven Design
2. Chapter 1: A Brief History of Domain-Driven Design FREE CHAPTER 3. Chapter 2: Understanding Domains, Ubiquitous Language, and Bounded Contexts 4. Chapter 3: Entities, Value Objects, and Aggregates 5. Chapter 4: Exploring Factories, Repositories, and Services 6. Part 2: Real -World Domain-Driven Design with Golang
7. Chapter 5: Applying Domain-Driven Design to a Monolithic Application 8. Chapter 6: Building a Microservice Using DDD 9. Chapter 7: DDD for Distributed Systems 10. Chapter 8: TDD, BDD, and DDD 11. Index 12. Other Books You May Enjoy

Summary

In this chapter, we learned about entities, value objects, and aggregates. We saw why they can be challenging to reason about and why they are probably the most important building blocks of domain-driven design.

By now, we understand the difference between value objects and entities and why value objects are much safer to use generally. Furthermore, we have learned how to use aggregates to ensure transaction boundaries, which is important in any system!

In the next chapter, Chapter 4, Factories, Repositories, and Services, we will cover the final core concepts of domain-driven design before we build some more complex applications together in Part 2!

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