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HoloLens Beginner???s Guide

You're reading from   HoloLens Beginner???s Guide Join the AR revolution with HoloLens

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Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781786464729
Length 376 pages
Edition 1st Edition
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Author (1):
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Jason M. Odom Jason M. Odom
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Jason M. Odom
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Table of Contents (11) Chapters Close

Preface Welcome to the New World FREE CHAPTER HoloWorld I am in Control User-Friendly Interface Now That Is How It Should Sound Not So Blank Spaces The Tools of the Trade Share What You Have Got Putting It All Together Fixing Problems

ApplicationManager

Okay, this class has become a bit of a monster, but we have built upon the changes we made previously using the enum and switch to make the process a bit smarter and to plan ahead to add things such as keeping score and setting throw limits, as well as other things.

With that in mind, the script is too large to go over every line, so grab the version in the Chapter9 downloads package and copy it to your current version. We will spend some time going over the core changes and additions in the next chapter.

Once you have the code copied and saved, the application manager will suddenly look a bit less unruly. One problem that can arise with writing code for Unity is protection levels. Public variables have a slightly different function in Unity than they do in plain C#.

Action makes...

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