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How to Build Android Apps with Kotlin

You're reading from   How to Build Android Apps with Kotlin A practical guide to developing, testing, and publishing your first Android apps

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Product type Paperback
Published in May 2023
Publisher Packt
ISBN-13 9781837634934
Length 704 pages
Edition 2nd Edition
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Authors (4):
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Alex Forrester Alex Forrester
Author Profile Icon Alex Forrester
Alex Forrester
Jomar Tigcal Jomar Tigcal
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Jomar Tigcal
Eran Boudjnah Eran Boudjnah
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Eran Boudjnah
Alexandru Dumbravan Alexandru Dumbravan
Author Profile Icon Alexandru Dumbravan
Alexandru Dumbravan
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Table of Contents (24) Chapters Close

Preface 1. Part 1: Android Foundation
2. Chapter 1: Creating Your First App FREE CHAPTER 3. Chapter 2: Building User Screen Flows 4. Chapter 3: Developing the UI with Fragments 5. Chapter 4: Building App Navigation 6. Part 2: Displaying Network Calls
7. Chapter 5: Essential Libraries: Retrofit, Moshi, and Glide 8. Chapter 6: Adding and Interacting with RecyclerView 9. Chapter 7: Android Permissions and Google Maps 10. Chapter 8: Services, WorkManager, and Notifications 11. Chapter 9: Building User Interfaces Using Jetpack Compose 12. Part 3: Testing and Code Structure
13. Chapter 10: Unit Tests and Integration Tests with JUnit, Mockito, and Espresso 14. Chapter 11: Android Architecture Components 15. Chapter 12: Persisting Data 16. Chapter 13: Dependency Injection with Dagger, Hilt, and Koin 17. Part 4: Polishing and Publishing an App
18. Chapter 14: Coroutines and Flow 19. Chapter 15: Architecture Patterns 20. Chapter 16: Animations and Transitions with CoordinatorLayout and MotionLayout 21. Chapter 17: Launching Your App on Google Play 22. Index 23. Other Books You May Enjoy

Summary

This chapter has covered a lot about the foundations of Android development. You started with how to create Android projects using Android Studio and then created and ran apps on a virtual device.

The chapter then progressed by exploring the AndroidManifest file, which details the contents of your app and the permission model, followed by an introduction to Gradle and the process of adding dependencies and building your app.

This was then followed by going into the details of an Android application and the files and folder structure. Layouts and views were introduced, and exercises iterated to illustrate how to construct UIs with an introduction to Google’s Material Design.

The next chapter will build on this knowledge by learning about the activity lifecycle, activity tasks, and launch modes, persisting and sharing data between screens, and how to create robust user journeys through your apps.

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You have been reading a chapter from
How to Build Android Apps with Kotlin - Second Edition
Published in: May 2023
Publisher: Packt
ISBN-13: 9781837634934
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