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Learning OpenStack Networking (Neutron), Second Edition

You're reading from   Learning OpenStack Networking (Neutron), Second Edition Wield the power of OpenStack Neutron networking to bring network infrastructure and capabilities to your cloud

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Product type Paperback
Published in Nov 2015
Publisher Packt
ISBN-13 9781785287725
Length 462 pages
Edition 1st Edition
Languages
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Author (1):
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James Denton James Denton
Author Profile Icon James Denton
James Denton
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Table of Contents (16) Chapters Close

Preface 1. Preparing the Network for OpenStack 2. Installing OpenStack FREE CHAPTER 3. Installing Neutron 4. Building a Virtual Switching Infrastructure 5. Creating Networks with Neutron 6. Managing Security Groups 7. Creating Standalone Routers with Neutron 8. Router Redundancy Using VRRP 9. Distributed Virtual Routers 10. Load Balancing Traffic to Instances 11. Firewall as a Service 12. Virtual Private Network as a Service A. Additional Neutron Commands B. Virtualizing the Environment Index

Network management


OpenStack can be managed in a variety of ways, including through the GUI, API, and CLI. Neutron provides users with the ability to execute commands from a shell that interfaces with the Neutron API. To enter the Neutron shell, type neutron in a shell on the controller node:

Figure 5.1

Alternatively, Neutron commands can be executed straight from the Linux command line using the Neutron client. The client provides a number of commands that assist with the creation, modification, and deletion of networks, subnets, and ports.

The primary commands associated with network management are:

  • net-create

  • net-delete

  • net-list

  • net-external-list

  • net-update

  • subnet-create

  • subnet-delete

  • subnet-list

  • subnet-show

  • subnet-update

  • port-create

  • port-delete

  • port-list

  • port-show

  • port-update

Whether you choose a LinuxBridge- or Open vSwitch-based virtual networking infrastructure, the process to create, modify, and delete networks and subnets is the same. Behind the scenes, however, the process of connecting instances...

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