Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Low Poly 3D Modeling in Blender

You're reading from   Low Poly 3D Modeling in Blender Kickstart your career as a 3D artist by learning how to create low poly assets and scenes from scratch

Arrow left icon
Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781803245478
Length 318 pages
Edition 1st Edition
Tools
Concepts
Arrow right icon
Author (1):
Arrow left icon
Samuel Sullins Samuel Sullins
Author Profile Icon Samuel Sullins
Samuel Sullins
Arrow right icon
View More author details
Toc

Table of Contents (22) Chapters Close

Preface 1. Part 1:Getting Started with Low Poly Modeling
2. Chapter 1: Getting Familiar with Blender FREE CHAPTER 3. Chapter 2: Understanding Low Poly Modeling 4. Chapter 3: Creating a Low Poly Tree 5. Part 2:Modeling and Shading for Low Poly
6. Chapter 4: Exploring Modifiers 7. Chapter 5: Creating Low Poly Mushrooms 8. Chapter 6: Understanding Materials and Shading 9. Part 3:Creating Your Own Assets
10. Chapter 7: Creating a Low Poly Tractor 11. Chapter 8: Low Poly Environment Modeling 12. Chapter 9: Modeling a Kangaroo 13. Chapter 10: Creating Low Poly Houses and Buildings 14. Chapter 11: Using the Asset Browser 15. Part 4:Building a Complete Low Poly Scene
16. Chapter 12: Blocking Out the Scene 17. Chapter 13: Building the Scene 18. Chapter 14: The Big Render 19. Index 20. Other Books You May Enjoy Appendix

Making low poly flowers

The flowers are very similar to the grass. They won’t be that hard to make; you’ll start with a triangular stem just like the grass, then add a simple squashed icosphere for the bloom.

Make sure you’re back in the Solid View mode (hit Z + 6).

First, add a cylinder. In the Operator menu, change the number of vertices to 3, if it’s not already.

Now you need to thin the cylinder out and taper it, exactly like the grass. The steps are almost identical:

  1. Select your cylinder and enter Edit Mode.
  2. Hit A to select everything.
  3. Hit S to scale everything down smaller. (You don’t want a monster flower stem, so make it pretty thin.)
  4. Select the top face of your cylinder.
  5. Move it upward along the Z axis to make the cylinder tall.
  6. Scale it down to taper the cylinder.
  7. Press Ctrl + R and add four new edge loops along the cylinder. These new edges will allow you to add a bit of a curve.
...
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image