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Mastering Cross-Platform Development with Xamarin

You're reading from   Mastering Cross-Platform Development with Xamarin Master the skills required to steer cross-platform applications from drawing board to app store(s) using Xamarin

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Product type Paperback
Published in Mar 2016
Publisher
ISBN-13 9781785285684
Length 390 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (14) Chapters Close

Preface 1. Developing with Xamarin FREE CHAPTER 2. Memory Management 3. Asynchronous Programming 4. Local Data Management 5. Networking 6. Platform Extras 7. View Elements 8. Xamarin.Forms 9. Reusable UI Patterns 10. ALM – Developers and QA 11. ALM – Project and Release Management 12. ALM – App Stores and Publishing Index

Release packages

On each Xamarin target platform, release packages differ in several ways from the development packages prepared during the development and testing phases. Release packages are optimized to take up less space and consume less resources in the runtime (both processing time and memory resources). They also do not contain symbol files or inter-process communication channels (such as Java Debug Wire Protocol (JDWP)) required for just-in-time (JIT) debugging. It is also important to mention that Xamarin.iOS and Xamarin.Android projects, once built for release, are virtually no different from applications built with native development tools.

In order to prepare the application for release, developers need to take several preparation steps before actually building the application. These steps differ slightly on each platform.

Xamarin.Android app package (.apk)

Developers preparing Xamarin.Android application release packages should follow a certain checklist to create an optimized...

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